home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Level Pack for Grand Prix 2
/
Level Pack for Grand Prix 2.iso
/
gp2wav
/
readme.txt
< prev
Wrap
Text File
|
1996-12-02
|
2KB
|
42 lines
GP2WAV
Upon installation, extwav.exe and inswav.exe will be
copied to your GP2\SOUND directory ('c:\gp2\sound')
Working on the file sample.cat in the sound directory,
I found that it's made of 100 .wav files packed one
after the other, just with a small header before of
each. So I wrote a program to extract those 100 files
in standard .wav format. And I write another program to
insert a .wav file in the sample.cat. In this way You
will be able to listen all the sounds of the game, there
are many that you never be able to listen at, e.g. the
radio messages from the pits in many languages and
modify it for play with your own engine's sound. Well,
now a brief explanation of how to run these two small
programs.
Extract
The extract program is called extwav.exe . First copy
the sample.cat file in a directory of your own, together
with the extwav program. Then run it (no parameters are
needed), in a while you will have 100 .wav files named
sound0.wav until sound99.wav.
Inserting
To insert a file use the inswav.exe program.
Put this program in the directory with the sample.cat
and the soundXX.wav files, al the files are needed form
0 to 99. Start inswav, now, Your sample.cat is modified
and ready to play by gp2 program as soon as you will put
it in the sound directory. This version of the program
can change the size of the sample.cat file. Take care to
use the same kind of sound, 22/11 Khz mono 8 bit of the
original sound.
(c) 1996 Maracich Giorgio